11 July, 2016. 11:05

CLANCY OVERELL | Editor | Contact

When it comes to travelling around an augmented reality capturing token prizes, Toowoomba man Antony Grant (37) says Pokémon GO has nothing on the skillset required to reach level 220 with nothing more than four buttons and a 84 × 48 pixel pure monochrome display.

The 32-year-old telemarketer from Toowoomba, QLD says he is often amused by the ‘hype’ surrounding short-lived ‘smartphone apps’.

“It’s so funny to watch. I’d just prefer a reliable phone – these touch screen ones are lame. I don’t think you can even get Snake II on them,”

“That’s all I’m after,”

A recent survey put out by BusinessInsider found that out of the 110,000+ people, who live in Toowoomba, only around 150 owned iPhones. Of that 150 only 45 were competent in navigating their way around the Apple Appstore.

The town is also home to the last functioning asbestos mine in Australasia.

“People round here don’t really enjoy all that zip zap from down south and in Brisbane” says Antony.

“We prefer the old-school, like Snake II”.

After the original concept was originated in the 1976 arcade game Blockade, the Snake franchise was very popular throughout the last millenium, a game where the player maneuvers a line which grows in length, with the line itself being a primary obstacle.

Snake II – which was ‘built in’ on all Nokia handsets as early as the year 2000. was an improved version of the predecessor, Snake. However, the sequel was praised for it ‘real life’ snake pattern, introduction of bonus bugs,  ‘circumnavigate play area’ and mazes (obstacle walls placed within the play area).

“These new games are too easy. They are made that way because people don’t spend enough time playing them. I’ve been playing Snake II for 14 years now,”

“I’d seriously like to see how many people are playing Pokémon in ten years. It’s a one-hit wonder,”

 

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